LumenLiquid is a RPG Game Engine for everyone. The Engine should be easy-to-use for everyone. We also give you the tools for adapting the engine to your own game as far as we have the engine ready.
The Engine will work with C# using XNA and the scripting language LUA. It should be very simple to adapt the engine using the given tools, so that nobody has to be a full-nerd to use and fit the engine.
We also want to develop the game "FabledLands" (of the eponymous role-playing books) to show what the engine is able to do. We will create the game beside our engine, so that we have a concret example of what the engine is able to do.
So if you want to help, just contact me:
The german name of the game was allowed by the Mantikore-Verlag in Germany.
English Webpage of the game
German Blog of the game engine
English Blog of the book